fight-kiln¶
The Fight Kiln (Courtesy of <@!142860823809884161> and <@!292744647850065920>)
Introduction¶
Fight kiln is a fairly easy fight once you know what you are doing and seems harder than it is. Completing the fight rewards you with BIS cape for all three styles. All of the gear and inventories can get switched around based on what you have and how experienced you are. For less experienced people keep the obsidian armour and bring more brews and solids with the best tier of weapon you have. Keep in mind to follow the combat triangle and to use common sense during the waves.
Presets¶
Basic Preset (with obsidian)
Advanced Preset
Explanation
Steel titan/Ripper demon + summoning flasks is very good on the mobs, particularly the Dills, who are still weak to familiars before their armour is broken.
Obsidian armour reduces damage taken in the fight kiln and saves inventory space if not willing to bring armour switches.
Otherwise, tri-bridding is the best way to deal with the fight kiln. At the minimum, you want a 2h weapon of every style.
An appropriate amount of prayer is recommended as you will be in the fight kiln for ~20 minutes per kill.
God book or grimoire is recommended for pocket slot.
Wave Breakdown
Waves 1-9: There will be mostly rangers with an increasing number of magers and meleers so use melee and switch to kill the others
Wave 2: Invulnerability Crystal spawn
Wave 3: Restoration Crystal spawn
Wave 5: Dill spawn
Wave 9: All rangers
Use zerk on the last ranger to get zerk for jad
WAVE 10: JAD - Spawns South West
1 ranger also spawns SE
Wave 11-19: There will mostly be magers with an increasing spawn of meleers and rangers so use range and switch to kill the others
Wave 14: Invulnerability Crystal spawn
Wave 16: Restoration Crystal spawn
Wave 19: Dill spawn [switch to melee for Dill]
Go NE and kill dill quickly then go SW and ds kill all the magers and use last of ds to attack jad
WAVE 20: JAD - Spawns South West
Also spawns 1 mager SE
Waves 21-29: There will mostly be meleers with an increasing spawn of mager and rangers so use mage and switch to kill the others
Wave 26: Invulnerability Crystal spawn
Wave 28: Restoration Crystal spawn
Wave 28: 6 Dills spawn w/ a mager [kill mage then swap to melee]
Wave 29: Sun and DPS meleers and use end of sun on jad
WAVE 30: JAD - Spawns South West
3 rapid melee attackers spawn in other corners
Wave 31: Use Melee
Wave 32: Use Magic
Wave 33: Use Range
WAVE 34: JAD - Spawns South East
Rapid melee attacker spawns NW; ranger SW
WAVE 35: JAD - Spawns North East
Rapid melee attacker spawns NW; ranger SW; mager SE
WAVE 36: DOUBLE JAD - Spawn in both Southern corners
Use invulnerability crystals here
If playing on an Australian world
ǝɹǝɥ slɐʇsʎɹɔ ʎʇᴉlᴉqɐɹǝulnʌuᴉ ǝs∩ <-
‾‾sɹǝuɹoɔ uɹǝɥʇnoS ɥʇoq uᴉ uʍɐdS - p∀ſ Ǝ˥q∩Op :9Ɛ ƎΛ∀M‾‾
WAVE 37: Har-Aken
Spawns tentacles that deal range/mage hits. Build/Heal on these when he is not on the surface
He never spawns on northern side of platform
Spam summoning pots
Can be vulned
Use sunshine/death’s swiftness/berserk as he surfaces
Spawns after ~72 seconds and is up for ~30 seconds
Tips/Tricks/Extra Thoughts
You can use crystals of regeneration in emergencies and to extend onslaught on har-aken if you wanted to (make sure you have sign up just in case because the hits start to add up very quickly)
Use soul split for the whole fight and use deflects as you see needed as well as devotion (on wave 19 there are a lot of magers so using devotion can help)
Even though you should be soul splitting the fight USE PROTECTION PRAYERS ON JAD
Make sure to take advantage of the combat triangle whenever possible
Invuln crystal does not protect you from dill special attack so you should use restoration crystal if getting low and brew is not enough
Feel free to use tokkul zo if you have excess tokkul from cauldron as that would be the best in slot ring of you are able to sustain it otherwise use ring of death or asylum surgeons ring
It is helpful to use lantadyme, kwuarm, and spirit weed incense sticks for increased potion duration, weapon poison damage, and scrolls used per hour